Sunday, June 16, 2013

Moa for Breakfast and Slasher for Lunch

I have some appointments today which give me a few windows of opportunity for EVE. I board the Moa and head out. I do my usual runs through lowsec to either side of Hevrice and find nothing. I exchange some comments with a few Russian FW plexers, I do not understand them and apparently they do not understand me. I finally see a Ruppy on a gate and jump through with him. I engage knowing the gate guns wont like it but I have Drugs! I open the hold to take some of the illicit substance... I remembered to load cap boosters after the fight with Azn last night but not drugs.... Welp this is not going to end well, Moa dies a glorious death with the Ruppy in low armor. I am really good at this, dying that is.

I head back to Hevrice and fit another Moa and remember to load all the things this time. I then decide to take a slasher out. More banter exchanged with stabbed and cloaky FW farmers then off to take care of my appointment.

*******
I come back to the game after my appointment. I do not want to go to work with half my face numb, better wait for the feeling to come back. :)
*******

I meant to undock in a Moa again to see what I could find but there are corp mates out and they are all in frigs, all in gang. I board the trusty Slasher and check my cargo, yup, all the things. I undock to see where everyone is and start heading out. I run a scan on my way and with one person in local the Imperial Navy Slicer has to be him. I get him on narrow scan towards a FW plex so I warp and activate gate to find him sitting there on the button. I approach and engage with everything overheated, the INS has the potential to take my Slasher fairly easy if he is properly fit and skilled so killing his cap with my neut is critical. I stop taking damage at 5% shields or so and give him a GF in local as I wait for him to run out of structure.

I warp around to find the other corp mates in gang and we all meet up to start hunting.

AgroC finds an Algos and we warp to the plex he is in. AgroC gets on him first and I am able to land additional tackle before the Algos' stabbs let him warp off. He goes down fairly quickly and we are off hunting again. Someone calls tackle on a Coercer and we all warp over to give him some space love. The Coercer pilot makes the strange decision to switch to each new target that lands and start shooting them. I do not understand this if you are outnumbered, maybe if you want to piggy back killmails in a gang so you can be selfish and be on all the kill mails. Not solo and out-numbered you should try and kill one thing at a time and hopefully something dies before you do. However due to the small flock of frigates on him he goes down and we all warp off to repair heat and structure damage.

One gang member needs to run and take care of something, I have a few more minutes so we bounce system to system to try and find some more targets. I warp into a plex and the Atron in the plex warps off. I warp to another plex and the Atron shows up with a Raptor friend, I engage and start taking OMG too much for my little buffer from the Raptor and Atron. The other two gang mates land and an enemy Catalyst lands with them. This did not end well, we all DIAFed. We got the Atron though!

I have duties planet side and can feel my face once again. Better go earn money for EVE subscription.

*******

I should have been tracking the Security Status on Min Hevn. He had high 3 or 4 when I inherited him and that did not start dropping until I started with Stay Frosty. Min is currently at +1 or so, I do not remember where he was at when the events above occurred. At some point a post is coming on where I am with the fits, so far i think -2 or 3 Thorax, -buncha slasher, -1 Moa.
I do have some missile and rocket fits to try. I had thought that Min Hevn could fly all subcaps asides from BLOPS and T3s and fit all the weapons well. Turns out he is really lacking in missiles, that is being corrected as soon as a few other short skills are out of the way. I waited a while to train some basic armor skill or something, don't know why but before I fly any local tank armor fits I feel I need Repair Systems to 5. I also need some more drug skills for combat boosters, because, side effects.


Saturday, June 15, 2013

The Moa and the Fight that Dint Happen

I have been wanting to try the Moa in 1v1 and just for the LOLs I wanted to duel Aznwithbeard in some Moa vs Moa action. On one of my short evenings I log on and undock in the Moa, Azn spots it on scan and I ask for Moa vs Moa. It appears as though he has run fresh out of Moa so brings a Maller. He warps to the station I am at (we really should have picked a safe) and we start working on each others tanks. The fight is taking a good long time due to both of us having active tanks. We started having a casual conversation about who would run out of cap boosters first. I hit one of my reload cycles and a flashy Thorax shows up and starts targeting. (Some links may have started to be applied at this point.) Azn is pretty chill and pulls DPS as he does not know what the Thorax is going to do and warps off not wanting to spoil the 1v1. My reload cycle finishes and I wait to dock knowing with links and 8 cap boosters left I can tank till weapons timer runs out and dock up. Had I more cap boosters in the hold at this time I most likely would have went for duders Thorax.

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Turns out Azn had one cap booster left for his Maller and I had eight when the Thorax showed up. He ceded the fight to me but, fyte dint happen. I will take my losses and wins as they come to the kill board. He caught a Tengu on scan at some point and was "Forever awash in the dishonor of 1v1". The links did not come on till the Thorax showed up, that Moa will tank a Maller, with the links it might have tanked both of them, but not for as long. :P D.D.D.Drugs are cool with the Moa. I wanted to try some more cruiser 1v1 with him on this evening but something planetside started needing attention and I had to go AFK then log.

The Other Slasher

Armor Slasher: I have a small amount of time so I undock in the armor Slasher and head out for a quick bounce around the neighboring systems. Warping system to system running D-Scan is not netting me any results. I finally find a Hookbill in a plex and decide to try and take it. Man the hook bill hits hard, I did not last long. I did not want that ship anyways. I dock up and head off to bed for the night.

Shield Slasher: I have another bit of time to burn 3 nights later and decide to take the shield Slasher out for a spin. I bounce some systems and find an Incursus in a plex. I warp in and engage, we set tight orbits on each other with all weapons live. His weapons turn off from my neut with 5% of my shields left. The Incursus pilot runs out of structure shortly there after.

Another short bit of time a few days later brings me out of the station in the shield Slasher again. I go next door and find a Tristan sitting in a plex. I engage, can't kill drones without a web and DIAF. Welp, time for another Slasher.

I fit, undock and start to head the other way through lowsec and a corp mate announces a Cruor on a plex gate. We decide we can take the Cruor and warp in. I engage first and we start to exchange some love. The Slasher is no match for the Cruor, it is a good thing that Minmitar guns do not rely on capacitor, I was able to add DPS until I ran out of structure.

*************

I am liking the shield fit a little better than the armor fit. They both have their strengths and weaknesses as do all fits. I like having the Neut instead of the NOS, I need to change either the scram or point over to a web in order to fight the tough little Tristan.

I am starting to find the need to group some of these events together. I was not planning on writing about them at the time and did not spend much time thinking about them afterwards or keeping any notes. As such there are several events where I chased this or that and failed without dying. Without the kill board to help me remember these times are gone forever. Once I do get caught up I will be able to write about the events the day after they happen. Hopefully I will forget less that way. Most of my playtime in EVE is when I find 30-45 minutes in the evening. I boot the PC, start EVE, undock and keep my eye on the clock. Sometimes this works, sometimes I regret it the next day.

Moar Yarrbitrator

I have enough time for taking a small gang out. Cellethen and Durance are keen to fly the Yarrbitrators again and I have not yet lost a Blasterax. Cellethen comes on and we get impatient waiting for the third member of our gang so we take a quick trip next door. We find Aznwithbeard in his Maller and engage, his Maller has quite the tank but does not stand up against the nuets from the Yarrbitrator and he goes down. We head back to station to grab a few more folks then to head out.

It seems as though Azn is stalking us as he is following in a Prophecy. He jumps with us into Costole and we warp off, I was looking to engage a small group of frigates a few systems over. Azn expresses his interest in taking our small gang on so we oblige him and warp back to the gate. His Prophecy tanks like a beast but "Neuts to Stronk" and he goes down, but not before killing Cellethen in his Yarrbitrator. There is some video of the fight taken by Azn, the fight in the video is "Prophecy vs Excessive Neuts". Turns out Azn is a chill dude, he does some stuff you can follow it here.

Cellethen reships to an Algos and we head back out. The small frigate gang I had spotted earlier has moved on so we wander about aimlessly looking for something to shoot. Cellethen manages to catch a Venture pilot and his Pod in a belt. Somewhere along the line Draiv managed to lose his punisher hero tackling a Tristan on a gate, the Tristan died as well.

I know I am missing some of the events from this outing. Memory does not serve me well these days. All in all a good evening, we killed some and we died some.

Friday, June 14, 2013

The Quick Gang(k)

Time is limited tonight but my friends have arrived in Hevrice and are itching to fly together again. We fit up a few cruisers and head out. I pick the Blasterax and they pick Yarrbitrators. We undock and start hunting, traveling several systems either side of Hevrice through lowsec yields no targets. We start heading back to Hevrice, a new person shows up in local so we sit on the gate. Shortly a Myrm shows up on short scan and lands on the gate. We jump through after him and apply neuts, webs, points, scrams, dps, etc, etc. Had this Myrm been properly fit he could have taken a few of us out before he died. Being that it was partially fit it did not last long. We roll around for a bit but as time is limited and people seem to be doing other things we dock up and I head to bed.

******

These events are still a few weeks back, I am trying to get caught up. Last night my friend Cellethen started poking fun at me about "role playing" for writing "in character". Which by the way, I am not very good at.

To him I say, It's not like my mixed drinks consist of Fruit Juice and Cream Soda.

The Slasher

Hulls and fittings have arrived in Hevrice. Going through several options it appears as though I made some errors in my orders. I have ordered M variants and not S variant and vice verse. I have also left some ammo types completely out of my orders. **Places more orders** At any rate I pick one of the fits that I did manage to order all the right supplies for. The small armor rep Thrasher. This looks to be a fun ship, the fit calls for a tracking disruptor that I can use although am not particularly well skilled for. It is E-War and I fell somewhat dirty for using it but since I have it, might as well use it.

I undock, head next door and jump through. A quick scan reveals an Algos in a plex. Slasher vs Algos seems like a bad idea but hopefully he is taking rat damage and will be something I can handle. You never know until you try. I enter the plex and engage, the poor fellow never stopped shooting the rat.I quickly relieve him of his ship and pod. I dock up to take care of some other business and drop loots off.

Business taken care of I undock again and head back next door. Another quick scan finds a slasher in a plex, I warp to the plex, activate gate and warp in. Slasher tackled! I set up a tight orbit and go to town. The enemy slasher had a small amount of shield damage when I engage so I add my turrets and tracking disruptor to the fight. He switches from rat to me immediately and applies his tackle to me. He drops my shields fairly fast and starts burning my armor, I activate the overheated armor rep. He runs out of shield and my armor rep shuts off from his neut, my nos catches a bit of cap and I turn my armor rep back on. This actually turns out to be a close-ish fight. He dies and warps the pod out with me at 20% structure left. At the end of the fight Mr Slasher complains it is a bad fight with him taking half the damage from the rat. Looking at the kill it turns out this is not the case although it may have been an even closer fight without the rat! **Min Hevn trains Thermodynamics from 1 to 4 immediately.**

I repair heat damage and run another quick D-Scan, I find a Thrasher in a different plex. I know this to be a bad fight to take but it is almost bedtime and you never know until you try. I also want to see how long the Slasher will last against a Thrasher. As it turns out, not very long! Thrasher goes down with everything overheated. I should have dropped loot off from the Slasher kill before I engage Mr Thrasher.
I take the pod back home and dock up to fit another Slasher.

I have convinced some old friends into flying again in the last few days. They have joined Stay Frosty and are currently situating themselves and planning logistics. Somewhere in the events for this evening there was some Venture chasing. I cannot remember the exact details but it turns out I am really bad at catching them. I am also apparently bad at ordering supplies,  there is more I forgot about.

***

On looking back at the Slasher armor fit there are things I do and do not like about it. It has very little tank, the repper is a must overheat item, it is very susceptible to neuts and Minmatar ships are horrible for cap as it is. I do like the web fitted, it will make taking the Tristan on a little easier as I can web the drones and actually kill them.
I will be perfectly honest here, in the 5+ years of playing EVE my experience with ships below the cruiser class is almost non existent. Even at cruiser class my experience is more along the T2 HAC, Recon and Logi ship types. I am working to improve that! These smaller ships are a lot of fun to fly, CCP has done a great job of balancing in the last year or so. Makes me happy there are so many viable hulls now.

Thursday, June 13, 2013

Getting Frosty

I have been mostly inactive for the last 18 months due to planet side duties. During this time I had been keeping up with events in New Eden by tuning in to the EVE  Blog Pack along with a few other well written blogs not listed in the pack. Rixx Javix, the publisher, writer and editor for a magazine for Gentlemen of Notorious and Questionable Character put out a call for pilots to man his latest piratical endeavor. As a long time follower of his publication I answered the call. Casual, no pressure piloting sounded right up my alley. I joined, placed orders for hulls, modules, and various supplies then fitted a basic shield Thrasher, undocked and headed to the Hevrice solar system.

As I am flying I start to realise just how much things have changed in 18 months. My highly customized overviews no longer work as they should, the basic stats on all my favorite vessels have been changed, some for the better and some for not. Upon arrival in Hevrice I made a few safe spots and started going through my overview settings to repair the damage done by 18 months of improvements and development. Due to continuing planet side duties this repair process takes the better part of a week.

Realising the extent of the "improvements" by the various ship manufacturers I pulled out the fitting tools, updated my favorites, revised some fits and theory crafted a few more. Too many new things and "newly good hulls" to buy! I decided then to pick a hand full at a time and buy them in lots of 10. I then placed further orders for more hulls fittings and ordinance. I typically buy things in bulk, not that it is any cheaper that way, I just do not like to run out of supplies.

I finally get some "undock time" on the evening of 5.19.13. I was in the process of warping around system making some safe spots when a corp mate reported a small group of ships warping to the sun in Hevrice. We both warped to the sun, found a Thorax, Vexor and Caracal engaged. We decided to join the party and engaged the Thorax. Thorax goes down quickly, I go down next and the corp mate in his Enyo goes down. Vexor and Caracal warp off in victory. Combat, Glorious Combat. \o/

During this fight that I realised there were still issues with my overview. Things still not showing! I warped to a safe and aligned and started to go over my settings again. Knocking the rust off is turning out to be a process.

I dock the pod and quickly realise that my orders have not been delivered. Check local market and... low sec... I poke my delivery service and upgrade the shipping method to overnight and head off to bed.